
PvE Mission Framework
Time-boxed 15-minute active engagement sessions featuring dynamic difficulty scaling, tiered reward structures, monthly earning caps, and mission rollover mechanics.
Time-Boxed Combat Sessions
Each mission operates within a 15-minute engagement window requiring active player participation. Missions feature real-time tactical combat with wave-based enemy encounters, environmental hazards, and strategic resource management under time pressure.
Time Limit
Maximum 15 minutes per mission
Active Combat
Players get attacked during missions
Scaling Difficulty
Enemies scale with mission difficulty level

Mission Types
Various mission types offer different challenges and rewards. Choose based on your current goals and hero capabilities.
Dungeon Incursion
Rewards: Gold, Standard Equipment, EXP
Elite Boss Encounter
Rewards: Gold, Rare Equipment, Enhanced EXP
Defensive Operation
Rewards: Gold, Fortification Items, EXP
Charity Engagement
Rewards: EXP Only (Post-Cap Missions)
Rewards & Progression
Missions reward gold (up to monthly cap), items with unique stats, and experience points.
Gold Rewards
Earn gold from missions until you hit your monthly cap. Gold goes directly to your hero's wallet for cashout.
Item Drops
Items have unique stats beyond basic +5 attack. Higher difficulty missions drop rarer items with better stats.
Experience Points
Unlimited EXP from all missions, including charity missions. Level your hero to 100+ and beyond.
Monthly Caps & Rollover
To maintain economic stability, each hero has a monthly gold earning cap. This ensures sustainable gameplay and prevents inflation in the economy.
Hit Monthly Cap
When you reach your gold cap, gold rewards from missions stop.
5 Mission Rollover
Up to 5 missions can roll over to the next month, giving you bonus gold potential.
Charity Missions
Beyond rollover, complete charity missions for EXP only - unlimited progression!
Mission Flow Summary
Gold Earning Phase
Complete missions for gold + items + EXP until monthly cap.
Rollover Phase
5 additional missions count toward next month's gold.
Charity Phase
Unlimited missions for EXP and item drops only.